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First Term Performances.

COGNITIVE PERFORMACES:

• Demuestra competencias motoras básicas y patrones de movimiento acorde a la edad cronológica y las necesidades del grado. 

  • Demuestra comprensión de los conceptos de movimiento y orden, estrategias y tácticas que se aplican al aprendizaje y a la práctica deportiva.
  • Participa en actividades de la clase de educación física.
  • Reconoce la importancia de la actividad física para mantenerse saludable.
  • Demuestra un comportamiento apropiado durante la clase de educación física.

 

TOPICS: 

• Demuestro fluidez en la realización de la técnica de triple salto hop, step, jump.

  • Demuestro fluidez en la realización de la técnica del  fulbury flop en el salto alto.
  • Participo activamente de las actividades propuestas en la clase de educación física.
  • Cumplo con las instrucciones en las actividades propuestas en la clase de educación física.
  • Aprendo a través del juego las diferentes modalidades del atletismo.

 

 

 


SOCIAL PERFORMANCE:

  • Participa, se integra y coopera en juegos y actividades grupales.

 

PERSONAL PERFORMANCE:

  • Contribuye con sus actitudes de respeto, tolerancia y humildad a su propia formación y buen desarrollo de las clases. 
  • Usa de manera adecuada y completa el uniforme de educación física.

Athletics

is a collection of sporting events that involve competitive running, jumping, throwing, and walking. The most common types of athletics competitions are track and field, road running, cross country running, and race walking.


Sprints.

Improving Sprint Start Technique



High Jump

The high jump is a track and field event in which competitors must jump unaided over a horizontal bar placed at measured heights without dislodging it. In its modern most practised format, a bar is placed between two standards with a crash mat for landing. In the modern era, athletes run towards the bar and use the Fosbury Flop method of jumping, leaping head first with their back to the bar.


Long Jump / Broad Jump

The long jump (historically called the broad jump) is a track and field event in which athletes combine speed, strength, and agility in an attempt to leap as far as possible from a take off point. Along with the triple jump, the two events that measure jumping for distance as a group are referred to as the "horizontal jumps".


Triple Jump

Triple jump technique is much like the game hop scotch that young children play. An athlete must take off and land on the same leg then land on the next opposite leg before landing in the pit. This event has many of the same characteristics that the long jump displays during the approach. At takeoff, however the differences end, good triple jumpers will takeoff at a much flatter angle than in the long jump. We will examine the technical requirements and methods to develop them as well as how to set up the training day and week. The triple jump has:


1) Acceleration
2) Maximum Controllable Speed
3) Takeoff and the Hop
4) The Step 
5) The Jump and Landing.




Throwing events

There are four different throwing events included in athletics competition which require athletes to demonstrate power, strength and accuracy. The four events are: the hammer, the discus, the javelin and the shot put.


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